- Not completing the event in accordance with the event description or general rules.
- A competitor or team may be disqualified if a competitor, team or handler is deemed to have competed unfairly. Examples of “competing unfairly” include:
Competitors may not be permitted to start in an event if they are late reporting to the marshalling area.
A competitor or team absent from the start of an event will be disqualified except for the A- or B-final.
Activities that result in wilful damage to the venue sites, accommodation sites or the property of others will result in disqualification of the individuals involved from competition.
Abuse of officials may result in disqualification from the competition.
Using sticky, tacky or adhesive substances (liquid, solid or aerosol) on hands or feet, or on the manikin or rescue tube to improve grip or push of the bottom of the pool.
Competitors will not take assistance from the pool bottom except where specifically allowed (e.g., Obstacle Swim, 4 x 25 m Manikin Relay).
All competitors who start prior to the acoustic signal.
Passing over an obstacle without immediately returning over and then passing under it. (Obstacle Swim)
Failure to surface before the 12.5m after each wall. (13 years and under Manikin Carry, Manikin Carry with Fins, and Swim with Fins)
Failure to surface after each obstacle.
Failure to touch the wall during the turn.
Failure to touch the finish wall.
Taking assistance from any pool fitting (e.g., lane rope, steps, drains or underwater hockey fittings) when surfacing with the manikin – not including the bottom of the pool
Not having the manikin in the correct carrying position before the top of the manikin’s head passes the 5 m line (Manikin Carry)
Using an incorrect carrying technique
- Committing a doping or doping-related infraction
- Impersonating another competitor
- Attempting to defeat the ballot or draw for events or positions
- Competing twice in the same individual event
- Competing twice in the same event in different teams
- Purposely interfering with a course to gain advantage
- Jostling or obstructing another competitor handler so as to impede his or her progress
- Receiving physical or material outside assistance (other than verbal or other direction)
Not maintaining the manikin’s mouth or nose above the surface (4.3 Manikins).
Releasing the manikin before touching the finish wall.
Surfacing after turning and before lifting the manikin.
Breathing after the feet leave the turn wall and before surfacing with the manikin. (Rescue Medley)
Not having the manikin in the correct carrying position before the top of the manikin’s head passes the 10 m line (Manikin Carry with Fins).
Taking assistance from any pool fitting (e.g., lane rope, steps, underwater hockey fittings) when fixing the rescue tube around the manikin.
Manikin handler positioning the manikin incorrectly or making contact with the manikin after the competitor has touched the turn wall.
At 50 m / 150 m, not touching the pool wall before touching manikin. (Super Lifesaver)
Manikin handler not releasing the manikin immediately after the competitor has touched the turn wall.
Manikin handler pushing the manikin towards the competitor or the finish wall.
Manikin handler intentionally entering the water during the event, or entering the water and interfering with the performance of another competitor or interfering with the judging of the event.
Incorrect securing of the rescue tube around the manikin (i.e., not around body and under both arms and clipped to an O-ring).
Not securing the rescue tube around the manikin within the 5 m pick-up zone (judged at the top of the manikin’s head).
Pushing or carrying, instead of towing, the manikin.
The line of the rescue tube not becoming fully extended before the top of the manikin’s head passes the 10 m line.
Not towing the manikin with the line of the rescue tube fully extended beyond the 10 m line (unless the competitor has stopped to re-secure the manikin).
The rescue tube and manikin become separated after the rescue tube has been secured correctly around the manikin.
Touching the finish wall without the rescue tube and manikin in place.
Releasing the manikin before touching the turn wall or finish wall.
- • Pushing, instead of carrying, the manikin
- • Carrying the manikin by throat, or on the mouth or nose
One competitor repeating two or more legs of the event.
Leaving the start before the previous competitor has touched the wall.
The manikin changing hands:
Releasing the manikin before the next competitor has grasped it (i.e., one had of each competitor must be in contact with the manikin).
The second and third competitors starting before first and second competitors respectively touch the turn wall.
The fourth competitor touching the rescue tube harness, line or any part of the rescue tube before the third competitor touches the turn wall.
The fourth competitor leaving the turn wall before the third competitor touches the wall.
The victim holding the rescue tube by the rope or clip.
The victim helping with arm movements, or not holding the rescue tube with both hands.
The victim losing the rescue tube after crossing the 5 m line.
The fourth competitor towing the victim without the line of the rescue tube fully extended.
A competitor re-entering the water after completing his or her leg of the relay.
The victim’s hand moving from the designated mark on the crossbar before touching the throw line.
Line thrower exiting the throw zone (as judged by both feet) at any time after the start and before the 45-second completion signal.
Victim exiting the water before the 45-second completion signal.
Victim grasping the throw line when it falls outside the lane.
Victim not on his or her front while being pulled to the finish wall.
Victim not holding the throw line with both hands while being pulled to the finish wall (victim may release the line with one hand for the sole purpose of touching the wall).
Victim “climbing” the throw line hand-over-hand.
Note: Failure to get the victim to the finish wall before the 45-second completion signal will be designated a DNF, not a DQ..
- Before or beyond the designated changeover zone
- Before the second competitor touches the pool wall
- Without the third competitor in touch with the pool wall